Table of Contents

Enum ShaderStage

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

The shader stage to compile or set shader resources for.

public enum ShaderStage

Fields

Pixel = 1

Pixel related shader resources, such as pixel shader and pixel buffers.

Vertex = 0

Vertex related shader resources, such as vertex shader and vertex buffers.

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